Hi Everyone,
We’ve just released the latest version (2.3.6) of CUDA.NET library.
Beside supporting the latest features of CUDA 2.3 (double precision FFT, advanced memory allocation and more) we added more features to the API of the runtime and graphics (DX/GL) to better support 32/64 systems and be portable.
Following this article we will publish a few series of articles presenting the new constructus we added, and native interoperability, which is always an issue with .NET code and advanced demands for applications. They intend to show how to create portable code between systems and using complex structures an data types passed to the GPU.
Enjoy!